Monthly Archives: October 2014

CoD: Advanced Warfare

Decided today, after some recent news, that I would return to the Call of Duty franchise once more in hopes to find a nice, fast paced FPS. The last time I invested any real time in CoD was back when the first Black Ops came out and even then I only played for the Zombies. To go back to actual multiplayer gameplay I would have to go all the way back to Modern Warfare 2, where I put in roughly two hundred hours and of course beat the campaign multiple times. It’s astonishing that these were my console days, and a lot in gaming has changed since then.

For a while now I’ve been a fan of the Battlefield games instead, and put some time into BF3 and BF4, but I have almost no interest in Hardline, and after the recent news of the confirmed Zombie mode in Advanced Warfare, I’m actually pretty excited to come back to the CoD franchise. Can Activision pull off an actual blockbuster again like Modern Warfare 2, or will the latest game crash like MW3, both Black Ops and Ghost before it? Only time will tell, stay tuned for a review, some YouTube videos, and of course any livestreams that are sure to come. The game opens for me Sunday night at 9pm, and I’m hoping it doesn’t disappoint.

P.S. I AM NOT excited about the $40 DLC/Season Pass. That’s $15 dollars higher than most of the season passes we’ve seen since the idea materialized, could this be beginning of game packages that start at $100 and don’t consist of collectors items? Until the game really wins me over, with 100 hours of gameplay or more, I highly doubt I’d invest anymore money into it. Your move Activision.


DayZ SA Thoughts (October 2014)

I’ve been playing DayZ for years now, really ever since the mod came out for Arma II and beyond. I played the vanilla mod and epoch for the mod the most, but I’ve also dabbled in the new Epoch for Arma III (which is great btw if you haven’t checked it out you can here Breaking Point for Arma III and Wasteland on Arma III which plays similar to DayZ short of the zombies. In addition to these, I’ve played almost 70 hours of DayZ SA and the more work they do the more excited I get.

Recently they announced the .50 update that has been hitting the experimental servers for standalone which introduces several weapons and more features like horticulture etc. These sort of updates are very exciting because I enjoy the range of weaponry available in the mod and if one remembers when SA originally came out they’d remember the only two weapons we had for weeks. However, I’m still turned off by announcements like horticulture, hypothermia and other “super survival” aspects that SA has been implementing for months now. What made DayZ great for me was hopping in a helo with a couple of guys and going to war with another group while the threat of zombies persisted around us. Without ANY form of transportation after almost a year in early access I find SA hard to play for any reasonable amount of time, and the lack of vehicles is also the main reason I can’t get the guys I used to play with to get on anymore. I just hope that the game doesn’t get too crazy on survival to the point where I’m constantly worried about food, drink and warmth instead of going out bandit hunting or committing a killing spree.

I really enjoy, for the most part, what the devs have done with the game. They have some balancing to do to make it more of a quasi shooter with survival aspects rather than the survival game I see it as today. At the very least, I hope they offer modding tools soon because the community made some really great content for the DayZ mod when it was big. And please, please, please please add vehicles soon, we would all love them!

For more on the new update that hit experimental servers today, check out this great source they do an amazing job with all the news around DayZ and feature some pretty good streamers also. Look for more updates and streams to come soon, thanks!

DayZ 2013-12-18 20-36-27-888

OBS Streaming Update

Since the 24 hour stream the other day I’ve been messing with my OBS settings to get the maximum performance and quality out of my stream with my current specs. I’ve discovered a couple of interesting pieces of information while I’ve been doing testing that I’d like to share.

First of all, unless you are running a ridiculous, and I mean a really fucking ridiculous PC like the Large Pixel Collider, you probably aren’t going to get a great 1080p stream without a second streaming PC. You might get a decent stream going at 30fps at this resolution but you would have to throw FPS’ out and other high intensity games that require a great deal of motion during gameplay. Hearthstone, for example, could probably be run fine at 1080p while Arma III would be a killer without a second PC.

Secondly, I think many people prefer 60fps to the 1080p for most games and are willing to deal with a 720p stream at 60fps rather than 1080p at 30 or lower. You can mess around with many settings to get a clean 720p/60fps but mine include an upload of 3500 with a buffer of 4500, bilinear downscale from 1440p to 720p and a “veryfast” preset. Still in the testing phase but I’ll have more to add later, thanks for reading!

Oh yes, one other issue I’ve seen while messing with the settings. On OBS, you want to avoid using monitor capture AT ALL TIMES. They provide this disclaimer when you select it as a source but after some testing it really messes with the stability of the stream and OBS itself. For example, I found that using monitor capture was causing my OBS to essentially crash every time after I tried to close the program. Like they mention in the program itself, try to use window capture if you must and avoid monitor cap at all times.